Saturday, October 19, 2013

The 4 Happiest Things About Autumn During October

Source: http://www.thenationsjournal.com/health/the-4-happiest-things-about-autumn-during-october/

October is a special time of year.  It’s sandwiched right between the winding down of summer and the big wind up to the holiday season.  You feel the air go from warm to cool to crisp.  Everyone gets ready for their end of the year goals.  All in all, October is a magic month.  Here’s 4 of the happiest things that will befall you this fall.
1.  The Weather
The hot dog days of summer are finally fading away.  The days only need a light sweater, and the nights are perfect for a pumpkin spice latte.  Fireplaces can finally be lit up.  It’s the kind of afternoon that makes you want to go shopping in a bookstore with your sweetie.  The orange rays of the fading sun warm you up and keep you safe from the coming winter chill.  There shouldn't be any sign of snow until November, and the sun seems to shine its brightest during October’s four weeks.  Then suddenly, the shy is orange, which then turns into a carpet of crunchy leaves.  It’s magical.
2. The Television Specials
In the long, storied history of television, holidays have always given us special events.  They serve as traditions to share among family and friends.  They’re also a chance for some of our favorite frictional characters to take a break for a bit, or maybe flip that and go on a special adventure.  Without a doubt, Halloween specials are always the best.  From the Simpson’s Treehouse of Horror anthology episodes, to Roseanne’s classic family Halloween stories, to Charlie Brown dealing with the legend of the Great Pumpkin, something about the spirit of the season gives people the chance to be more adventurous, before the heavy tidings of the holiday season.
3. The Food
October is known as a harvest season, and that tradition stayed in place even as America transitioned from an agrarian nation to an urban one.  October brings us many foods and flavors we don’t get much of any other time of year.  Pumpkins alone become lattes, seasonings, beers, pies, decorations, symbols, and reasons for family trips.  We also get an influx of spiced dishes, to clash with summer’s cool flavors and the warming whiffs of winter’s foods.  October opens us up to the pleasures of a harvest menu without the strict tradition of November’s Thanksgiving traditions.  Let’s not forget the candy, either.
4. Halloween
The year’s best Holiday happens in October.  Despite it happening at the tail end of the month, it’s also about the build up.  Kids shop for exciting costumes.  Young adults use it as an excuse to go crazy without the reigns of average appearance.  Parents get a chance to spoil their kids with candy for one day of the year.  Great stories of the supernatural are shared, a slew of enjoyably terrible horror movies hit theater screens, and cartoon monsters decorate suburban yards all over the country.  The world isn’t so scary when we’re the ones in charge of the scares.

Things We Love About the Pokemon Franchise

Source: http://www.thenationsjournal.com/tech/nations-nine-things-we-love-about-the-pokemon-franchise/
Pokemon is still a huge juggernaut of entertainment.  Since its debut in 1996, Pokemon has been a media and merchandising gold mine.  It wouldn’t be as popular as it is without some of its trademark themes and quirks.  The appeal of taking off on a journey to be the best hasn’t lost its appeal.  Here’s 9 of the things we love most about this evergreen series.
Pokemon and Game Boy of the past.
1.  The Familiarity
People love things that are familiar.  Pokemon is as comforting as a bowl of chicken soup on a winter’s day.  Without fail, you’re a youth setting out in the world with your one Pokemon friend, later acquiring more friends and resources as you go.  You’ve got a rival, and battles, and the urge to collect everything you can.  The details change but some things stay constant.
2.  The Adventure
Pokemon is a series of wish fulfillment and adventure.  It appeals to children who can’t wait to grow up, to people in their twenties setting off on a new course in life, to older people looking to step away from their responsibilities for just a little while.  You get to go to distant lands, earn money and fame, and never have to worry about anything too serious.
3.  The Monsters
Pokemon is an abbreviation of Pocket Monsters, which is what the series is called in its native Japan.  Originally numbering 151, there are now over 70o of these strange and wonderful creatures.The premise of the series from the beginning has been to catch them all, and that challenge has only grown over the years.  Dedicated Pokemon trainers will have to put in a lot of hours to fill out their Pokedex.
Pokemon Jet (Ohana Jumbo & Pikachu Jumbo)
4.  The Freedom of Choice
Every single version of Pokemon has released in two complimentary versions.  Some even had a third iteration.  There are key differences in the different versions, from available monsters to key plot changes.  Whenever one picks a version, it feels like joining a club.  It’s a personal statement about the player that manages to be both inclusive of similar choosers and doesn’t exclude others who made a different choice.
5.  The Social Network
Cynics will say that Pokemon only splits versions to drive up sales, and they’d be wrong.  The reason for the split is to have players make friends.  Years ago, in order to get all the Pokemon, players would need a link cable and to be in the same room.  Thanks to modern technology, players can trade all over the world with WiFi integration.  Pokemon has served to bring people together.
6.  The Relevance
Pokemon has outpaced its competition by always taking strides to be innovative and relevant.  When cell phones became more popular, the in game communication devices adopted their look and functionality.  When wireless internet became prevalent, Pokemon integrated that into its trading and battle structure.  By reinventing its core concepts with every new generation, Pokemon continues to impress.
Pokemon Center Tokyo
7.  The Battles
As fun as it is to collect monsters, these are magical beings with incredible powers.  You can have a turtle unleash a torrent of water onto a floating sarcophagus, or a dragon shoot fire down upon a floating magnet.  Players can strategize about which combinations are best for which specific battle situation.  Whole tournaments exist for the best players to battle their way to the top.
8.  The Fantasy
Pokemon takes elements of the average or mundane, and tweaks them into something new and special.  It takes players to a relative real world setting, and adds in monsters and sci-fi tech.  By only making slight changes to our regular world, Pokemon establishes its appeal in mere moments.  It allows you to imagine your regular life, but better.
9.  The Fun
Pokemon is first and foremost a game, and it has lasted so long because its fun.  It’s core concepts are well made, and improved with every new game.  The battles and trading and monsters never get old.  It’s something you can talk to with friends or message boards.  Its something that people played as kids, and are now introducing their kids to.  Pokemon is an institution, and hopefully it will be for years to come.

Some Impressive Technology Helps You Feel the Weight of the New Film “Gravity”

Source: http://www.thenationsjournal.com/tech/some-impressive-technology-helps-you-feel-the-weight-of-the-new-film-gravity/

Gravity, out in theaters now, is more than a movie.  It’s a visceral thrill ride set in the emptiness of space, and every aspect of it is an impressive testament to the medium of cinema.  At a lean 91 minutes, this movie has your on th edge of your seat, immersed in every twist and turn George Clooney and Sandra Bullock go through.  Some impressive technology went in to making this possible, so let’s take a look at it.

1.  The 3D
3D has been an on and off trend in movies since the time they were invented.  3D is often touted as an extra level of immersion, but can come off as a gimmick.  Gravity uses it as a tool, instead of a gimmick.  The 3D in the movie is vital, allowing you to experience the vast emptiness of space.  The 3D is used to put the danger and floating space objects in your face as well, no doubt about that.  But for the most part, it serves to give depth to the big picture, emphasizing just how small and alone we are in the vastness of the galaxy.
2.  The Real Technology
We went to the moon in 1969.  In the 45 years since, we’ve made a handful of trips back and forth, and launched probes and telescopes and rovers to many far reaches.  The thing is, all of this is real.  The stuff of legend and magic even 100 years ago is now a routine occurrence.  Gravity takes place around satellites, space stations, space suits, jet packs, and a smattering of other space objects.  They were painstakingly researched and put on screen, and serve to impress us with their mere existence.  The things we’ve accomplished take center stage in the movie.
3.  The Behind the Scenes Technology
Gravity retains its awe inspiring traits behind the camera as well.  Since a movie couldn’t be shot in space without great time and expense, most of Gravity was shot in front of a green screen and filled in with computers.  This basically means that the director, Alfonso Cuaron, took his two actors and placed them in a digital playground.  He & his team had to construct the vastness of space, the Earth, the stars, the sun, the lights in the sky, everything.  They took their work, whittled it down, and carefully placed it in every frame, 24 per second, for 91 minutes of film.  That’s an impressive feat.
Earth from Space
4.  The Music
Gravity boats an impressive score.  It’s heavy, well implemented, and inspiring.  The music has what can be simply called gravitas.  The best soundtracks serve to enhance the emotions we already feel, instead of telling us how to feel.  Think of the tension of the climactic battle of Star Wars: A New Hope, or the rise of wonder one feels as the Fellowship of the Ring makes its way across the open wild of Middle Earth.  The music of Gravity makes use of the bass and multiple channels of modern theater sound.  Combined with the 3D and its makes the film all that much more involving.
5.  The Magic of Movies
Movies are regarded as passive entertainment, but every now and again a movie makes an effort to actively involve you in the story and events on the screen.  A close comparison to Gravity would be 2001: A Space Odyssey.  2001 is a slow, contemplative movie about man’s place and evolution, as examined with speculative technology and different stories.  Gravity has similar themes, but with a narrow focus on one story, and a breakneck pace that forces both the characters and the audience to make decisions and come to realizations.  Movies can grab you and force you into a situation like that in a way that no other medium can.

9 of the Worst Games EVER

Source: http://www.thenationsjournal.com/tech/the-nations-nine-9-of-the-worst-games-ever/
Video games have long since crossed the threshold from living room toy to being record-smashing interactive entertainment.  Games like Grand Theft Auto V earn more money than major blockbuster movies and bring in rave reviews for engaging stories, game play, soundtracks, you name it.  You can see every dollar and day of effort put into games like that.  Thankfully, like every good thing, there’s a dark, seedy underworld of bad games and trash entertainment.  Bad movies can be fun; bad games make you break things.  Here’s 9 of the worst:
1. Aquaman: Battle for Atlantis
Aquaman got the short end of the stick for years.  The Superfriends cartoon made him washed up, and public perception never really recovered.  In recent years, to change him up, his writers have given him a hook hand, made him into a deep sea Conan the Barbarian, and refocused on his role as King of Atlantis.  This game makes him into a flailing mess floating through molasses.  Like a fish out of water, ideas in this game are just flop after flop.
2. Ninjabread Man
When a clever name pun is your game’s best asset, you are in deep trouble.  Like the protagonist, every thing in Ninjabread Man is a cookie cutter and flat.  Poor level design, lack of personality, and a general sense of apathy and poor planning permeate the game at every step.  You’re better off taking your real gingerbread men and pretending they’re G.I. (Ginger Infused) Joe toys.
3. The Walking Dead: Survival Instinct
The Walking Dead is a media phenomenon, no doubt about that.  It’s garnered huge ratings and huge followings of fans.  Zombies went from eek, to geek, to chic.  For those in search of brains, however, this is not the game for you.  Contrasted to the previous Walking Dead game from developers Telltale, this is a pale cousin of that kind of effort.  Survival instinct shows every seem of it’s short development time, rushed planning, and general nature as a cash grab.
4. Dragonball Evolution
A great illustration of bad movie vs. bad game.  Dragonball Evolution, the underseen and mostly forgotten adaptation of the classic series Dragonball, came and went with little fanfare.  It was an awful film and kind of fun to watch because of it.  It requires no effort to watch it screw up.  The game, however, requires your input to crash & burn, and that’s what makes it bad.  A fighting game with no sense of control or any reason to care, based on an embarrassment.  It’s safe to call this a mess.
5. Duke Nukem Forever
Machismo and a bag of swag can’t get you as far as they used to.  Duke Nukem was a hit in the 90s for playing up the 80s, but come the 2010s that didn’t play as well.  Duke Nukem Forever was in development that lasted almost as long as its title implies.  It went from team to team, engine to engine, until it became a joke unto itself.  It was almost an urban legend.  When it finally came out, it showed every year of its age, with uninspired and tedious gameplay and all the charisma of the middle aged man with the gold chains in a night club.  It should be renamed Fluke Duped ‘Em.
6. Sonic the Hedgehog (2006)
Our man Sonic is similar to a band that hit its excess 20 years ago.  No one can argue how great the output was.  WAS.  With the changing times, they just kind of… lost it.  Poor speedy Sonic couldn’t always keep up.  His forays into 3D, party games, guest spots, and gritty games with guns all tended to flounder.  Rock bottom was 2006′s Sonic the Hedgehog.  In an effort to be new and cool, he failed on all fronts.  The leap to the new generation was poorly planned, with weak controls, a story that seemed made to spite the player, and worst of all, lack of momentum.  In recent years he’s gotten better, but keep an eye out, or he might start feeling… blue.
7. Universal Studios: Theme Park Adventure
If you’ve ever wanted to live through a pale and cynical imitation of a beloved movie’s ideas, this is the game for you.  It manages to take all the love and good feelings you have for classic Universal properties, and turn it against you in the worst way.  It’s a series of minigames with no depth or challenge.  Imagine if someone took a photocopied movie case and placed it over bag with an old sandwich.  Games based on other properties have a bad reputation, and games like this make it stick.
8. Pong Toss
If you take the drinking out of a drinking game, it’s no longer fun.  If you digitize the neutered game for parties, you’re just asking to make enemies.  Pong Toss is beer pong with no beer.  Add in the fact that it has controls like it had been playing a game of “drink mercury” and losing.  This game is an exercise in the futility of trends and how maybe some people should never try to be hip.
9. The Guy Game
The Guy Game is a disgrace to guys and games alike.  IF you want cheap nudity, there’s at least a dozen websites.  If you want it to be earned behind layers of trivia and arbitrary challenges, then this is the game for you, you odd person.  If you want to objectify women as prizes while competing with friends to see who can do it the fastest, then you’re in luck.  There’s no serious reason to play this game.  It exists as a reminder that really, any dream can come true, even if it shouldn’t.  If you’re ever in doubt of yourself, remember that someone had the perseverance to make The Guy Game, so there’s that.

6 of the Best Worst Things You Can Do in Grand Theft Auto V

Source: http://www.thenationsjournal.com/tech/6-of-the-best-worst-things-you-can-do-in-grand-theft-auto-v/
Who doesn’t love this franchise?  5 numbered entries and a handful of spinoffs have proven to be a massive success for developer/publisher Rockstar.  GTA V launched as the highest grossing first day media product ever.  More than solid gameplay and story, the GTA series is know for its wanton destruction and free roaming player empowerment.  So between rounds of gold and leisurely drives, here’s 6 of the craziest things you can do in GTA V.
1. Beat up animals
 Baby deer
Deer, dogs, cougars, sharks, and more are all animals featured in GTA V.  The thing is, you can beat them all up, run them over, shoot them, anything.  You’re not always required to in the game, but no doubt people are going to try to rack up their personal score.  Everyone has been annoyed at a neighborhood dog, but now you can finally go punch a digital approximation of said dog.  In addition, while sharks are dangerous, it’s definitely not nice to hunt them down in a submarine.
2. Block Traffic

Traffic Jam
Slow traffic is one of the absolute worst things that anyone can go through in the entirety of the world.  GTA allows you to commit all sorts of legal crimes, but also the most heinous personal crimes.  By merely standing in an intersection, one can gum up all the traffic on the street.  If you’re that kind of anarchic mastermind, feel free to indulge.  Don’t be surprised if one of the non-player characters decides to run you over, though.
3. Go to strip clubs
dollar bills
Even though almost every home has the internet, people still enjoy going to strip clubs.  Maybe it’s the joy of seeing the human form in a live three dimensional environment.  Well, the next best thing is seeing it in a fake three dimensional environment.  GTA let’s you go to the local gentleman’s club and spend your digital dollars on a dance.  Not the classiest way to spend your time, but when a game shoots for freedom of choice, it’s important to include all aspects.
4. Take a selfie
Brooklyn cell phone store
The perils of the modern area include more than a slow Netflix connection.  Selfies are when people need to share exactly what they look like at almost any opportunity, in case of a mass wave of facial amnesia.  GTA lets you indulge in taking them whenever you’d like.  The game adds the possibility of letting you take these in front of exploding cars, gunfights, and all sorts of shenanigans.  It’s more incriminating for sure, but far more fun for everyone who has to look at them.
5. Drink & drive
Drunk driving
Don’t drink and drive.  You can drink in the game.  You can drive in the game.  Please don’t do both.  It’s seriously a nasty habit.  Don’t even think of it.  Stop it.  You stop it right now.
6. Trade stocks
Stock market quotes in newspaper
In the fast paced world of international trade, knowing the stock market is key to being successful.  The real criminals are of the white collar variety.  Insider trading, corporate espionage, all of it is visceral, stomach churning stuff.  Sure, GTA lets you run wild with guns and cars and persons of low moral standing, but it also introduces a stock market.  That’s the real training ground for bad behavior.  Make absolutely sure you keep your kids, friends, and loved ones away from this checklist of sin and vice.

Playstation 4 vs. XBOX One

Source: http://www.thenationsjournal.com/tech/clash-of-nations-playstation-4-vs-xbox-one/
The next generation of video game consoles has already started with the arrival of the Wii U last year.  This coming November brings two more BIG contenders in the arena, with the PlayStation 4 and the Xbox One.  The PS4 launches on November 15 and the Xbox One comes in on November 22.  The question is, how will you decide which one you want?  This Clash of Nation’s article with examine 4 key differences.
1. Price
Cash Register 99.99
This choice is pretty stark here.  The PS4 has  starting sales point of $399.99, and the Xbox One starts at $499.99.  That’s one hundred dollars of difference, and that’s just enough to be a lot.  That’s a game and a half.  If you’re a die hard fan of the Halo franchise or Microsoft, the Xbox still wins, but for everyone else it has to be the PS4.
2. Launch time
Launch of Discovery/STS-133 No.3, remote camera
How patient are you?  We live in a time where everything is getting delivered quicker and quicker.  The ps4 comes out a week earlier in addition to the lower price point.  Since most major games are available on all platforms, the difference once again comes down to how loyal your are to the Xbox brand.  Otherwise, the PS4 still wins.
3. Gizmos
Gear
Accessories are an important factor in distinguishing one product from its competition.  Many of the PS4 & Xbox One accessories are the same, but the difference is choice of actually needing them.  Each Xbox One has a required Kinect camera system included in the package, where as the PS4 has an optional PlayStation Move.  So if you don’t want it, go with the PS4.  If you don’t need it, it’s a personal decision.
4. Utility
HHH_pliers_pocket_knife
A game system is a part of the family living room, even if it’s a family of one.  Both these systems double as content boxes.  Internet access, Netflix, eshopping, community message boards, all of it comes and goes from whatever system you choose.  On that front, they’re very similar.  Aside from choice of preferring Sony or Microsoft marketplaces, the use of the console as the media box is going to meet your needs.  It’s a tie.
5. Games
Games
The real choice comes down to personal preference.  Games are made to be fun, and you won’t be happy unless you follow your heart.  If you’re loyal to the Xbox community and games, then go with that.  If you prefer the PlayStation family of games and community, then go with that.  In the end, your choice is your choice, but the edge looks to lie with the PlayStation 4.  So go, play hard, and have a great time.

Tuesday, June 4, 2013

The Case of the Cocaine Kidney: A Linear Detective Story

 The Case of the Cocaine Kidney
            Harlan Beauregard woke up.  This was the first of his problems.  The second was that there was an aching gap where his memory used to be.  If this was a hangover, it was a hangover with an accent and funny customs, as he was totally unfamiliar with it and embarrassed by his unexpected discomfort.  He was wearing his pants, a sign that the night wasn‘t as fun as it could have been.  He quickly found his wallet and keys, but not his cell phone.  He considered calling it before realizing that that plan was fundamentally stupid in a room with no phone.  He had questions and a very full bladder, and he determined to empty the latter before seeking answers for the former.
            Harlan determined that no, there was no toilet in the room, nor even a suitable corner.  Resigning himself to a dry run to the nearest gas station, so to speak, he noticed the cooler at the foot of his bed.  Figuring his morning couldn’t be much worse, he opened it without hesitation.  It was a kidney.  The human kind, minus the human.  In disbelief, he lifted it up.  It was surprisingly dry for an organ made to filter liquids, and more than that, cocaine was now pouring out of it.  He knew it was cocaine because the haze of disbelief meant he tasted and snorted it, just to be sure.  He was acting the part of a stupid man, until the organ-packed powder gave him a boost.  Having seen too many movies, he started to worry and repacked the kidney.  It might belong to someone far more important than himself, and they’d likely want it back.  Examining himself, he found no traces of external blood or bone.  Relieved, Harlan determined that he most likely did not take the kidney by force.
            Harlan thought to himself, “I should probably find my phone.”  Stepping into the hall with the cooler, a police officer saw him, looked at him like a puppy seeing real bacon for the first time, and called after him “You!  You’re in trouble!”  Already disgruntled and slightly coked up, Harlan ran out the exit directly beside him.  The cop realized he may have jumped the gun.  He was dating the desk attendant, and often roused late check outs when he came to visit her.  He considered chasing the running man, but was simply too lazy.
            As Harlan ran, he realized that he had no idea where he was running.  Feeling the wind like a Bob Seger song, he slowed down to gather his fragmented thoughts.  First and foremost, he found a secluded corner and finally relieved himself.  He made a point of intensely cherishing this moment, as he knew it was likely the first and last relief he’d feel for a while.  He then noticed the homeless man curled up a yard away from his makeshift chamber pot.  Having already expended any social awkwardness, he demurely asked the man where he was.  The homeless man, who was in fact a math professor on paid leave to calculate the statistics of inconspicuous homeless men being asked directions, was pleased to inform him.  Harlan then checked his pockets.  There was a bar napkin that smelled distinctly of wine.  Observing this, he realized he had worked last night at his job as a bartender.  The wine smell was different though, maybe someone‘s private bottle.  There might be some answers at work.
            Harlan realized that he was pretty close to the bar, One Eyed Jack’s.  It was a bar, owned by a woman named Jacki, who found infinite delight in the cleverness of the name of her bar.  Harlan had good rapport with its seedy patrons.  It may have been a dive, but everyone liked a nice guy.  He now knew that he worked last night, and would start looking for clues there.  He took off to the location where he started his night, in hopes of ending his morning and getting the kidney back to its owner/host.
            Upon arriving at his place of work, he was struck by the fact that a bar wasn’t open at 11 a.m.  He found it rude that Jacki would deny service to those in need, specifically those in need of a booze fix in the early morning.  Those alcohol shivers could be killer.  He let himself in with his key, and investigated the bar.  Jacki wasn’t in.  The room smelled like pomade and latex.  There were rubber gloves on the ground.  On the back counter, there were traces of cocaine from the night before.  Someone must have brought some, because neither he nor Jacki could usually afford it.  Harlan realized that he could find answers here, and they may have to do with the drugs and gloves.
            He went up to Jacki’s apartment, located above the bar, and knocked.  He wasn’t worried about disturbing her, as she once overdosed on speed to a degree that the side effect was a rare and erratic sleep pattern, with the consistency and time signature of the bass-line in a progressive rock song.  She was never asleep for long, and never too irritated to be awoken.  She came to the door with a gun in one hand and a breakfast burrito in the other.  She had both eyes, unlike her name.  She used to be a blond bombshell, which was now coincidentally the name of her pet revolver. Harlan alerted her that it was only him, and that the burrito was dangerous when loaded.  “What’s in the cooler?” she asked.  Harlan briefly wore a harried look and told her, “You wouldn’t believe me if I told you, so I won’t tell you.”  She believed him.
            “Funny stuff, Harlan.  What do you want?”  “Do you remember what happened to me after work last night?”  Jacki thought while taking a bite of burrito.  Energized by the sudden rush of tortilla to her system, she outlined Harlan’s night.  “Your shift was supposed to end around 9:30, but I wasn’t in the bar.  I was out back all night, mediating a protection dispute between the Triad goons and the Mafia goons.”  Harlan believed it, as the neighborhood was diverse and Jacki was known for behaving like a den mother to some of the more wayward hoods that frequented her bar.  “OK,” thought Harlan, “I’ll check my call log on her computer and call the numbers on it.”  “OK,” said Harlan deliberately, “I need to check my call log on your computer and call the numbers on it.”  Jacki thought that line sounded oddly rehearsed, but she was eagerly looking forward to get back to cleaning Blond Bombshell and eating her burrito.  “Sure, Harlan.  Computer’s in the living room.”
            Harlan went to the website of his phone plan provider.  Due to an obscure clause in the PATRIOT Act, it was now able to keep track of every number and photo saved, sent, or received by its customers.  Harlan quickly jotted down the 4 numbers he had been in contact with after his shift ended.  He decided it was time to play detective.  He refilled the ice in the kidney chest, debated taking another hit of cocaine, decided against it, and said bye to Jacki.  He headed to the local convenience store to buy a phone.  To his pleasure, there was a sale on burner phones (Twice the suspicious activity, half the cost!).  Counting this as a blessing and as a sign to find a job outside of this area, Harlan began making calls.
            The first number was a pizza place.  Things were off to a greasy start.  Harlan had no idea why he had called that number, as he hadn’t eaten pizza in months.  If his investigation went dry, he’d have to search there.  The next two were wrongs numbers for the third, which was his friend Jay.  Harlan felt silly that in this modern age of technology, he had become so complacent that he couldn’t be bothered to memorize his friends’ phone numbers, something he had apparently been trying to do last night.  Harlan was struck by the realization that he must have been under some kind of influence.  When he was on something or drunk, he liked to challenge his memory with simple tasks, like remembering phone numbers.  He usually failed.  This moment of introspection and examination ended quickly though, as technology had also sapped his attention span.  “Jay!  Did I call or text you about drugs at all last night?”  Jay answered, “Yeah, you said you made drinks for Drug Dealer Dave.”  “The local drug dealer?” asked Harlan.  “Yes, that’s the one.”
            Harlan considered this.  No one liked to irritate Drug Dealer Dave, who was know to come into One-Eyed Jack‘s on occasion.  Not only because he was a drug dealer, but because he ran an animal shelter, which gave him access to the cutest, furriest hostages available.  Jay continued his tale, “Yeah, he showed up right as you were leaving.  You told me all this, and saying that you were gonna bail on hanging out to stay for a bit and bartend for him, to score brownie points.”  Brownie points in this context were delicious boxes of imported candy.  Drug Dealer Dave owned the only foreign confectionary shop in the county, Der Kandy Bop.  Dave believed that a man with diversified financial interests was a man to be feared, and he also believed he should stop buying investment property while under the influence.  “I bet I mentioned someone else being with him,” stated Harlan.  “Yeah, that there were 4 guys with Dave.  They were taking turns playing the bar piano and making cracks about student debt.”  Harlan thought to himself that these new associates sounded far classier and had finer motor skills than Dave’s normal partners.  Maybe it was another new business venture. 
            In any case, it was clear that to solve this mystery, Harlan would have to make his way to Der Kandy Bop to see Dave.  Dave always spent his days there, as it was an unassuming base with plenty of sugary snacks to bribe the police with.  The local force had preferred candy to donuts ever since carbohydrates had become the dietary bogeyman.  Corruption tends to breed selective dietary restrictions.  Harlan realized that if he had been with Dave last night, then Dave would have some answers.  He could explain the funny smells and drugs, at least.  “I’ll just go see him myself,” said Harlan, “I’m sure it’ll be fine.”
            Using the clues he had gathered, Harlan was off to discuss organs and opiates.  He also made sure he had enough pocket change for some butterscotch, as it was delicious.  Making his way to Der Kandy Bop, he realized he’d have to bluff his way past the clerk at the counter.  The store hired ex-cons as both a tax break and a good way of getting thugs and henchmen to move product and act as enforcers.  Upon entering the store, the clerk looked up from his copy of Popular Mechanics and demanded “What‘s in the cooler?”  Harlan thought it strange that a clerk would yell at a customer right away, but attributed it to the pervasive Western European atmosphere of the store.  “It’s product for Dave,” replied Harlan.  “What kind of product?” asked the clerk.  Harlan, thinking outside the box and back to the smell of pomade that had filled the bar, took a shot in the dark and stated “Hair product.”  The clerk knew his boss loved to have a pompadour, and would not want Dave’s mood to fall like his hair would.  The cooler must mean that the product was expensive.
            “Go through the back door,” muttered the clerk, “just don’t take any free samples.”  Though Harlan’s burning desire for butterscotch was now quashed, he carried on through the back.  He had made remarkable progress on this mystery, glad he had put together the facts as he found them and would now get answers. and was feeling the come down from the coke.  He saw a door that said “KNOCK”, so he did.  A man came out who looked like a dichromatic artists interpretation of a Velvet Elvis by way of a 1940s adventure magazine cover.  It was Drug Dealer Dave.  Harlan had spent his time until this moment hoping that his bartending skills from the night before would have given him leverage in this encounter.  He had failed to consider that Drug Dealer Dave might be the bad guy, and the reason for his missing memory.  Harlan was suddenly aware of his serious vulnerability, and lack of foresight.  If he couldn’t resort to violence, he could always resort to groveling.
            “YOU,” bellowed Dave.  He took Harlan into a headlock, and yanked him into the back room.  Harlan’s life flashed before his eyes, or so he thought until he realized he was now just looking at a mural.  Forgetting everything for a minute, Harlan squelched out, “What’s that mural?”  Dave laughed and let him out of the headlock.  “My nephew painted that; I fund young artists in the neighborhood.”  Harlan had recovered enough to realize that not only was he at the mercy of Dave, but that he was now safe.  He also realized that Dave was either incredibly rich or financially irresponsible, but it would be rude to ask.  “Where’s your security?” asked Harlan, again forgetting his important quest.  Dave looked at him the way one looks at a grown-up who’s never eaten cotton candy would.  “No one in the world is sick enough to rob a candy shop.  Kids shop here!  I‘m totally safe.”  Harlan was embarrassed for asking.
            Dave overlooked this faux pas.  “I had wondered if I was going to see you today, you were grateful last night and mentioned more business.”  Harlan was glad he had been polite, but still puzzled.  He set down the cooler on a nearby table, opened it, and asked “Is this your kidney?”  Dave gave his organs a quick feel, and shook his head.  Harlan poured a small line of coke onto the table and asked “Is this your cocaine?”  Dave, who in his age and wisdom had seen far stranger things, took a taste.  “Yes it is.  And I figured it would be, since I gave you a nice amount last night.  You were a hilarious bartender and just did great service, real Benihana stuff.”
            Harlan was struck by relief.  Confused, paranoid relief.  This also explained the residue of drugs at the bar.  “It was a gift?  So we’re on good terms?  I’m not gonna end up dead or arrested?  What about the kidney?”  Dave pondered a moment.  He then pondered another moment.  That moment involved a pond.  Dave looked at Harlan and told him “Yes, it was a gift.  We exchanged numbers last night, so we could do business.  I gave you the number to the pizza place that serves as one of my fronts.”  Harlan now knew why he had called a pizza place last night, and now knew never to order from there again.  Dave continued.  “You may get arrested or murdered, but not from anything involving me.  Who you irritate on your own time is your business.”
            Harlan was even more relieved.  The clues had led him to resolution.  This was the most thinking he had done since he was learning long division.  Then suddenly, he remembered, “What about my memory?  Why don’t I remember anything?”  Dave gave him a look like one would look at an emperor with no clothes.  “You did some of the coke last night.  It amped you up, you went overboard on the strong drinks and you wound up blacked-out drunk.  Really, at your age and in your profession, you should know how that feels.”  Harlan realized he was an idiot.  Had they been there, the rest of the world would have applauded him for finally catching on.  His strange hangover in the morning and the relative haze of last night were finally making sense.  It was all coming to a close.
            Harlan had one final question, one final mystery, one final twist before his tale was over.  “Who were your piano playing, highly indebted student associates?”  Dave, bored of answering questions like a fortune cookie, gave the explanation.  “I’m getting into the black market organ business.  Obama-care has made it harder to illegally profit from under the table surgeon operations, I figured I’d buy out the businesses in the area and consolidate them.  Those men last night were the med students we recruit.  A night on the town with booze and drugs usually wins them over.  They do the illegal work so they can pay off their debts.  Plus, it’s like I’m giving them a grant!  They play piano to keep their dexterity strong.  These guys are future surgeons, after all.  Haven’t you ever wondered why I always frequent One-Eyed Jack’s?  Or where Jacki got her speed?”  Harlan’s world was suddenly revealed to him in a way that hadn’t happened since the first time he listened to Ziggy Stardust.
            “So the kidney is theirs?  Why is the coke in it?”  Dave responded, “I’d rather not jump to conclusions.  They’re two streets over at my pizza front.  I’ll ring them up after you leave and they’ll tell you when you get there.  Now leave and take your freaky drug kidney, I want to work on a birdhouse.”  Harlan got the hint, and got out of there before he could wonder if the birdhouse was an actual birdhouse or something more sinister.  Two blocks later, he was at the pizza front.  To his surprise, it was actually named the Pizza Front.  He was starting to wonder about the competency of his local government.  Inside, four guys in scrubs were waiting.  Harlan walked in and sat down with them.  They seemed to be expecting it.
            Summarizing the series of investigations that had brought him to the point the was at now, he eagerly awaited their explanations.  He had considered adding a love story into his tale, but realized that directness was more important than superfluous plot points added to keep all demographics entertained.  The lead med, Fred, explained.  “We were all blitzed.  We only remember parts of the night.  Here’s mine.  The night was over, and Dave went home.  We were fairly drunk,  and decided to go for a joy ride in our ambulance.  We had a leftover kidney in the back, as the intended receiver died before we could deliver it.  They were stabbed taking the money out of the ATM to buy the kidney.  Cosmic mischief at its finest, I guess.  Any way, the kidney expired, and we were just gonna give it to a dog.”  Harlan was relieved to hear that he had gotten a ride.  It made sense that he was so far from the bar.  He never would have gone to a motel on foot, much less one he didn’t know.
            The second med, Ed, chimed in.  “Yeah, and you were fascinated by it, ranting about how it looked like a holy bean.  The Jack & Coke & Coke had done a number on you.  That’s what I remember.”  Harlan realized “You thought it’d be a laugh to keep the rest of the coke in it, as a keepsake, as a memento of the night!”  The third med, Jed, took over the story.  “Yeah, that sounds like us.”  Harlan realized  “Right after you filled it up, I must have passed out.”  Jed continued, “That motel is where my sister works as a clerk.  She has a cop boyfriend that comes to see her in the morning.”  Harlan was slowly piecing it together. “You guys asked her to put me up for the night!  She gave you the key and some ice for the cooler!”  Harlan now knew he was safe from the fuzz, and suddenly felt cool.  He also knew to avoid that motel, as well.
            The last med, Red, finished the tale.  “We took you in, I think, put you on the mattress, and that was the end of that.”  Harlan then got annoyed.  “You left the cooler in there because we thought it would be a riot to have me wake up next to it.  You didn’t consider that I’d lose my memory.  You were all pretty messed up too.  You took off in the ambulance,”  Red replied “I guess so.  Your phone had fallen out of your pocket in the ambulance.”  Harlan made a note to start carrying his phone on a chain.
            Harlan was in disbelief.  It all made sick, sadistic sense.  Everything was explained.  He had solved the mystery.  He was safe.  He bid the boys goodbye, got his phone back from them, and went straight home.  He was going to spend the night doing his kidney cocaine, and no one was going to stop him.  He invited Jay over, and gave him a drugged fueled apology for not knowing Jay’s phone number.  Jay just rolled with it, and a great night was had by all.